
- Employment
- Full-time
- Seniority
- Senior
About the role
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.
You will be part of the team building Castle Busters, a turn-based multiplayer game, working alongside its client engineers and game designers as a full member of the game team. You will be part of a small group owning the backend that this game needs as its requirements become more specific and demanding.
You’ll also be plugged into Voodoo's shared gaming backend platform - the same architecture and patterns that power titles like Mob Control and Block Jam 3D - building on it and contributing back, in close collaboration with the wider backend team. You get the focus and ownership of a dedicated game engineer with the leverage and support of a battle-tested platform behind you.
This is a pivotal hire: Castle Busters is moving towards competitive multiplayer, which means moving game logic from the client to the server. You will be central to that transition.
Role
You will design and build the server-side foundation that takes Castle Busters from a client-authoritative game to a competitive, server-validated one. The current game computes everything on the device - progression, economy, and match outcomes alike, which won't hold up for competitive PvP. Your job is to change that.
Working closely with client developers and game designers from feature design through delivery, validation and iteration, you will:
Build server-side validation for the metagame - currency, card upgrades, chest opens, and progression - staged by risk, replicating economy and reward logic on the server.
Move toward server authority for competitive features, where game state lives in one place and can be trusted.
Design APIs and player-state management that the Unity client integrates against, and help shape how client and server split responsibilities.
The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang).
To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions.
Profile
7+ years of backend development experience
Strong knowledge of computer science fundamentals
Extreme fluency in Golang
Mastery of SQL and NoSQL
Background in high-scale systems
Understanding of Unix-like environments
Experience working in cross-functional agile teams
Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments.
Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders.
Ability to be self sufficient and work autonomously.
A deep interest in game development is a plus.
Benefits
Best-in-class compensation
Other benefits according to the country you reside
756,000+ hidden jobs like this
Voodoo and thousands of companies post here first — often days before LinkedIn or Indeed. Your first 5 applications are free; go Pro to apply without limits.
Everything Pro unlocks:
- Unlimited applications — free stops at 5
- Track every application in one place
- Apply straight to the source, one click
- Save & organize roles you love
- Roles pulled from company boards before the big sites