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About the role
Key Responsibilities
- Design game mechanics, levels, characters, progression systems, and player experiences for 2.5D games.
- Collaborate with software developers to ensure game features are implemented according to design specifications.
- Analyze gameplay feedback, balance game systems, and continuously improve player engagement.
Required Skills & Qualifications
- Hands-on experience designing for 2.5D games.
- Solid understanding of 2.5D perspective techniques like parallax layering, z-depth staging, and camera behavior.
- Proficiency with Unity game engine.
What We Can Offer
- Flexible working hour
- Remote working opportunity
- Hourly/Contractual payment
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