Senior Material Artist
Lighthouse Games
- Employment
- Full-time
- Seniority
- Senior
About the role
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
As a Senior Material Artist, you will play a pivotal role in supporting the Art team with your specialist knowledge of material creation on a ground-breaking new IP. Supported by our Art Leadership, Technical Artists, and Scanning Artists, and leveraging the power of Unreal Engine – you will have everything needed to make world-class content.
Key Duties Include
- Support the master material shaders design process, fostering a high standard of technical practices and artistic excellence in line with project goals.
- Create and maintain complex Unreal Master Material Shaders.
- Create PBR photo-realistic textures and Material Instances.
- Collaborating with the Art Director and other discipline leads to drive the development and innovation of material workflows that maximise visual impact.
- Establishing best practices for material creation, documentation of workflows, and the development of new tools and techniques
- Working with Technical Artists and Render Engineers to optimise shader content and ensure performance targets are met
- Driving research and implementation of advanced material techniques, technologies, and industry standards
Requirements
- Extensive experience in development, implementation, optimisation and maintenance of complex photo-realistic PBR material shaders using Unreal’s node-based editor.
- Deep understanding of real-time rendering, lighting, workflows, and industry standards.
- Experience in creating realistic texture libraries covering extensive material types.
- Proficiency in development software and rendering tools such as Substance Painter/Designer, Max/Maya/Blender, Reality Capture etc.
- A passion for problem-solving and pushing artistic boundaries
- Exceptional organisational abilities.
Desirable
- Knowledge of photogrammetry and photography
- Knowledge of geology, architecture or dendrology
- Interest in motorsport
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
Perks & benefits
- Dental Insurance
- Mental Wellness Budget
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