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Technical Artist
Sperasoft
YerevanOn-site3mo ago
- Employment
- Full-time
About the role
Responsibilities: Working in collaboration with both engineers and artists to assist, enhance and streamline asset production Creating tools for asset management within the engine Creating new shaders and updating existing ones Optimization of assets, shaders, and pipelines according to the provided hardware specifications Bug fixing and troubleshooting technical issues Contributing to the team-oriented environment Preparing documentation for pipelines and tools Requirements 3+ years of relevant…
Read the full description on the original posting.
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